gf_dev_detach()

Disconnect from a graphics device

Synopsis:

#include <gf/gf.h>

void gf_dev_detach( gf_dev_t gdev );

Arguments:

gdev
The handle for the graphics device to detach from. This is the handle acquired by gf_dev_attach().

Library:

gf

Description:

This function disconnects from a graphics device, releasing all associated resources and shutting down the hardware if no other clients are connected to it.

Classification:

QNX Graphics Framework

Safety:
Interrupt handler No
Signal handler No
Thread Yes

See also:

gf_dev_attach()