Find a control by its “Name” interface
#include <aoi.h> const AOICtrl_t *AoFindName(const char *name, const char *interface, int32_t version);
libaoi.so
This function finds a control with the name, that also has the interface and version specified. Controls are named if they have a string interface called “Name” declared in their interfaces list.
A pointer to an AOICtrl_t structure for a control with a matched name, if one exists, and NULL if no control is found.
Here's an example of a “Name” interface declaration:
AOInterface_t pnm_idecoder_interface[] = { {"Name",0,"pnm_idecoder"}, {"Description",0,"PNM Image Reader"}, ... (other interfaces) {0,0,0}, };
If the above interfaces were already added to the list of available interfaces, and you wanted to find the AOI control for the pnm_idecoder interface, you would write code like:
AOICtrl_t *ctrl; ctrl=AoFindName("pnm_idecoder",NULL,0); // now we can use the ctrl to find specific interfaces, etc.
QNX Neutrino
Safety: | |
---|---|
Interrupt handler | No |
Signal handler | No |
Thread | No |
AoFindExt(), AoFindMime(), AoFindFormats(), AoFindStreams(), AOICtrl_t