Determine the memory requirements for reading an image from the screen
unsigned long PgReadScreenSize( PhRect_t *rect );
ph
This function determines how much memory is required to store an image that would be generated by a corresponding call to PgReadScreen(). This function is useful only if you plan to allocate an image storage buffer yourself.
The PhRect_t structure pointed to by rect specifies the target area (in absolute Photon coordinates).
You must target this function at a specific card by calling PdSetTargetDevice(). PgReadScreenSize() blocks until the operation is complete. |
The number of bytes required to store the image, including palette data (if applicable), or 0 if an error occurred.
See PgReadScreen().
Photon
Safety: | |
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Interrupt handler | No |
Signal handler | No |
Thread | No |