Keywords - D
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- data structure
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See
structure
- data type
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See
structure
- data types
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- struct _clockadjust
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Getting and setting ·
- struct _clockperiod
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- members
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Adjusting the timebase ·
- struct itimerspec
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What kind of timer? ·
- struct sigevent
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Kernel timeouts ·
The MsgDeliverEvent() function ·
- and SIGEV_UNBLOCK
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Kernel timeouts ·
- shortcut initialization
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Kernel timeouts with pthread_join() ·
- struct sigevent example
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Kernel timeouts with pthread_join() ·
- struct timespec
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What kind of timer? ·
- DCMD_AUDIO_GET_SAMPLE_RATE
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An io_devctl() example that deals with data ·
- DCMD_AUDIO_SET_SAMPLE_RATE
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An io_devctl() example that deals with data ·
- deadlock
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- defined
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Glossary ·
- with message passing
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The send-hierarchy ·
- decoupling
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Comparisons ·
- via message passing
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A small microkernel and message passing ·
Network-distributed message passing ·
What it means for you ·
- delay()
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Base timing resolution ·
Timing jitter ·
- detaching interrupt handlers
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Detaching an interrupt handler ·
- devc-pty
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Message passing and client/server ·
- devctl()
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Characteristics of resource managers ·
Client/server using the global namespace ·
Glossary ·
Translating messages to devctl() or _IO_MSG ·
Translating messages to standard file-descriptor-based POSIX calls ·
- _DEVCTL_DATA()
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Step 1 ·
- diagram
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- big picture of timer chain
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Clock interrupt sources ·
- clock jitter
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Timing jitter ·
- InterruptAttach() and wakeups
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InterruptAttach() versus InterruptAttachEvent() ·
- InterruptAttachEvent() and wakeups
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InterruptAttach() versus InterruptAttachEvent() ·
- interrupts and waking up only when required
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InterruptAttach() versus InterruptAttachEvent() ·
- interrupts with unnecessary wakeups
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InterruptAttach() versus InterruptAttachEvent() ·
- server/subserver
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An important subtlety ·
- using InterruptAttach()
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InterruptAttach() versus InterruptAttachEvent() ·
- dirent
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io_read() ·
The struct dirent structure and friends ·
- disabling interrupts
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Neutrino and interrupts ·
- discontinuities in time flow
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Getting and setting ·
- dispatch_block()
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The library really does what we just talked about ·
- dispatch_context_alloc()
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·
The library really does what we just talked about ·
- dispatch_create()
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The basic skeleton of a resource manager ·
The library really does what we just talked about ·
- dispatch_handler()
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Behind the scenes at the library ·
The library really does what we just talked about ·
- Dodge, Dan
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A little history ·
- domain of authority
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Registering a pathname ·
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